Packet 0x61

Clients send the server Packet 0x61 when they join the server to send their character data. Clients send Packet 0x98 to the server when leaving a game to update their character data.

Dreamcast Packet Format

BytesMeaning
0x0000Packet Type (0x61 or 0x98)
0x0001Flags (0x00)
0x0002-0x0003Packet Size (0x0420)
0x0004-0x041FCharacter Data