Packet 0x0C/0xC1

A client sends Packet 0x0C (PSOv1) or 0xC1 (PSOv2 or later) to the server to create a game on a block.

Dreamcast Packet Format

BytesMeaning
0x00Packet Type (0x0C or 0xC1)
0x01Flags (0x00)
0x02-0x03Packet Size (0x30)
0x04-0x0BPadding (all zeroes)
0x0C-0x1BGame Name
0x1C-0x2BGame Password
0x2CDifficulty
0x2DBattle Mode (v2 only, padding in v1)
0x2EChallenge Mode (v2 only, padding in v1)
0x2FV2 Flag (1 = v2 only game, 0 = v1/v2 game, padding in v1)