Packet 0xD8

The server sends Packet 0xD8 to clients to send them the infoboard for a lobby. Clients send a simple version of the same packet to request the infoboard for the lobby.

The infoboard first appeared in PSOGC.

Gamecube Packet Format (Server->Client)

BytesMeaning
0x00Packet Type (0xD8)
0x01Flags (Number of entries)
0x02-0x03Packet Size (Variable)
0x04...Infoboard entries (see below for format)

Infoboard entry format

Each entry in the infoboard packet is formed as follows:

BytesMeaning
0x00-0x0FPlayer Name
0x10-0xBBInfoboard message for the player

Gamecube Packet Format (Client->Server)

BytesMeaning
0x00Packet Type (0xD8)
0x01Flags (0x00)
0x02-0x03Packet Size (0x0004)