# Packet 0xB3
Clients send Packet 0xB3 in response to a [Packet 0xB2](server-protocol/Packet_0xB2) after running the code contained in the previous packet.
## Dreamcast Packet Format (Client->Server)
| Bytes | Meaning |
| --- | --- |
| 0x00 | Packet Type (0xB3) |
| 0x01 | Flags (Set to whatever the flags were set to in the 0xB2 packet) |
| 0x02-0x03 | Packet Size (0x0C) |
| 0x04-0x07 | Return value from patching code (or 0 if no code run) |
| 0x08-0x0B | CRC32 of range specified in the 0xB2 packet |